rand
, srand
---pseudo-random numbers#include <stdlib.h> int rand(void); void srand(unsigned int seed); int _rand_r(void *reent); void _srand_r(void *reent, unsigned int seed);Description
rand
returns a different integer each time it is called; each
integer is chosen by an algorithm designed to be unpredictable, so
that you can use rand
when you require a random number.
The algorithm depends on a static variable called the "random seed";
starting with a given value of the random seed always produces the
same sequence of numbers in successive calls to rand
.
You can set the random seed using srand
; it does nothing beyond
storing its argument in the static variable used by rand
. You can
exploit this to make the pseudo-random sequence less predictable, if
you wish, by using some other unpredictable value (often the least
significant parts of a time-varying value) as the random seed before
beginning a sequence of calls to rand
; or, if you wish to ensure
(for example, while debugging) that successive runs of your program
use the same "random" numbers, you can use srand
to set the same
random seed at the outset.
_rand_r
and _srand_r
are reentrant versions of rand
and
srand
. The extra argument reent is a pointer to a reentrancy
structure.
Returns
rand
returns the next pseudo-random integer in sequence; it is a
number between 0
and RAND_MAX
(inclusive).
srand
does not return a result.
Portability
rand
is required by ANSI, but the algorithm for pseudo-random
number generation is not specified; therefore, even if you use
the same random seed, you cannot expect the same sequence of results
on two different systems.
rand
requires no supporting OS subroutines.